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First person shooter (FPS) mobile game using unity 3D platform | |
Author | Reddy, Maramreddy Rohan |
Call Number | AIT RSPR no.ICT-20-02 |
Subject(s) | Video games--Design Mobile games--Design Mobile games--Design |
Note | A research submitted in partial fulfillment of the requirements for the degree of Master of Engineering in Information and Communication Technologies, School of Engineering and Technology |
Publisher | Asian Institute of Technology |
Series Statement | Research studies project report ; no. ICT-20-02 |
Abstract | Mobile games are an essential part of one’s lifestyle. The gaming industry is rapidly growing and will continue to grow in the future. Game developers are increasing in demand to build and deploy new and interesting games either for Mobile or other platforms like PC and Mac. Now-a-days developers are using game development engines instead of building a game from scratch. More and more developers are getting used to game engines due to their ease of use, robust feature set, and community support. These game engines provide a good learning curve compared to other modes of developing games. It has now become one of the biggest trends in the gaming industry. A new career in game development is certainly possible with a game engine. This research study is focused in building an FPS (First Person Shooter) game for Android using Unity 3D platform |
Year | 2020 |
Corresponding Series Added Entry | Asian Institute of Technology. Research studies project report ; no. ICT-20-02 |
Type | Research Study Project Report (RSPR) |
School | School of Engineering and Technology (SET) |
Department | Department of Information and Communications Technologies (DICT) |
Academic Program/FoS | Information and Communication Technology (ICT) |
Chairperson(s) | Chutiporn Anutariya; |
Examination Committee(s) | Teerapat Sanguankotchakorn;Bohez, Erik L.J.; |
Scholarship Donor(s) | Asian Institute of Technology Fellowship; |
Degree | Research Studies Project Report (M. Eng.) - Asian Institute of Technology, 2020 |